Captive
Platform: Amiga 500
Region: Europe
Media: Floppy
Controller: Mouse
Genre: Role Playing Game - First Person - Sci-Fi
Gametype: Licensed
Release Year: 1990
Developer: Mindscape, Inc.
Publisher: Mindscape, Inc.
Players: 1 Only
Relationship: Precursor to Liberation
Hardware: OCS, ECS
Conversions: Atari ST, PC (DOS)
Disks: 1
Programmer: Antony Crowther (Ratt/W.E.M.U.S.I.C.)
Musician: Chris Crowther (SuperCC)
Designer: Antony Crowther (Ratt/W.E.M.U.S.I.C.)
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You awake in prison, without the memory of who you are, where you are and why you are imprisoned. In the corner of your cell you find a briefcase computer, which gives you the control over a unit of four droids. Now you must use these droids to find yourself, and free yourself.
With the help of the droids you explore tech-dungeons (its a SF-setting, but the feeling is like fantasy rpgs with robots and droids) and seek information, which lead to the next planet(s) on a path, which end marks your cell.
The Movement and Fighting is similar to games like Eye of the Beholder, but you can buy weapons and droid-parts in shops. The droids haven't levels like in normal rpgs, you must buy upgrades for the different parts of the droids, which make them stronger and faster. You can also buy a variety of chips, which allow the droids to see in darkness, invert the gravity or simple to shield a little period of time.
 
http://www.mobygames.com/game/amiga/captive
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CHEATS:

Over 18,000 credits:
Land and collect the message from from Ratt on Butre.
Return to the Swan, then land again. Pick up the next message from Ratt, then repeat this procedure eighty-eight times. Place all the messages in the backbacks. After they are full, carry them with your "hands", as well as one actively on the pointer. Ener a base and locate a shop. Sell the message for over 18,000 credits.

High stats droid:
Enter ZAK as a droid name for all attributes except one to be as high as initially possible.
